![]() ![]() Judgment focuses on the exploits of series regulars Baird and Cole 14 years before the events of the first game, and a mere month after the Locust forces have sprung from underground and begun their attack on humankind. Thankfully, the game makes clear within the first ten minutes that it’s not content to merely emulate the gameplay of its numbered source material. Considering that the franchise seemed to run its course, it seemed unnecessary that Bulletstorm developer People Can Fly were tasked with creating a prequel, particularly considering the anemic plot. Epic’s decision to shut the door is understandable over the course of two sequels, the successful formula was polished, tweaked, and embellished upon until the law of diminishing returns could be staved off no longer. ![]() ![]() ![]() Gears of War 3 was a rarity in blockbuster games, in that its ending provided a sense of closure.
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